That much is true, by the way: Sin & Punishment is one of the best games on the N64.
The only thing i enjoyed from this game was the Soundtrack which is phenomenal, it helps to build a feeling of epic-ness and greatness to the world you play in.Sin & Punishment was a beloved Japan-only N64 classic the sort of game you’d see constantly referred to by the Western gaming community as a holy grail, a travesty that it never came West. All in all combat feels very janky FOR EVERY FIGHT doesnt matter if its normal enemies or the last boss fight, you just HOPE that your teammates do the right Moves and that you dont get janked by bad timing, and that is not fun at all.
so i grinded a bit and got good weapons and armor for everyone just to lose every fight because i didnt have shulk on the team. So like 60 hours into the i was like yeah this is boring, ill try switching up my team. I was waiting hours into the game for shulk to learn new moves but he didnt, so all you do is all game is spamming air-slash and backslash until the end of the game. So the Story is pretty cringe and boring for today's standards and i would mind as much if the Gameplay was actually fun, but it isnt. the whole game is just random and unfun things just happen out of nowhere and you have to"figure out" why, but the answer in the end is just, there is a random ass Scientist who created the world and is Hungry for power blabla. sorry but i dont care much about a character that gets introduced in the first 10 min of the game and then die's randomly.
Then you get introduced to Shulk and his random ass friends, who dont get developed the slightest and the one of them dies and its supposed to hurt your feelings. So I played it and from the start on you dont know whats happening there is no Introduction or anything you just get thrown into the World and there's a magical Weapon that kills the Mechons better than other weapons, ok. I wanted to play the first game because i saw so much about the second game on Twitter. This review contains spoilers, click expand to view.
But know you are getting a subpar experience at full price. If you dont have a Wii, PC, or a way to buy the original game, then buy this.
This game needs a complete environmental overhaul at 1080p 60fps locked with the characters original art intact. But even still the purists bemoan the loss of the rice paper filter and increase in colour saturation. Okami HD could get away with a half assed uprez cause the art suited it. You can give them smoother geometry and higher res textures, but not different geometry or textures to the point that they look like different people. When you remake a game you dont change the characters art. The biggest respected aspect is the characters.
The mod fixed most of the games textures with ones that are respectful to the source art. Just have a look at the Wii HD texture pack. And for what? different character models, not necessarily better character models. Low resolutions, terrible frame lurches when the resolution changes, and an already poor fps. The 3DS version was an acceptable handheld port, but the Switch version is barely passable as a handheld port, and the docked version is a joke. The Wii version should still not be the definitive edition of the game after all these years. The game is a masterpiece that deserves so much better. But I have to say it, this is a lazy port. Someone who's disinterest in the Wii after its game momentum died in 2009, came back and is now someone who loves the Wii and has extremely fond memories of its closing years with Xenoblade, Last story, and Pandoras tower. The Wii version This is coming from someone who loves the original. This is coming from someone who loves the original.